Examples of transition maps:
1) Day and night versions, where torches, braziers, magical effects, etc. light up at night, illuminating certain areas. Example: Wayfarer's Refuge
2) Certain objects/elements in the map change, appear, disappear, etc., during the game-play progression. Example: The Crystal Delve
3) Portions of the map terrain erode away to reveal hidden or underground areas. Example: The Frozen Tomb
1) Day and night versions, where torches, braziers, magical effects, etc. light up at night, illuminating certain areas. Example: Wayfarer's Refuge
2) Certain objects/elements in the map change, appear, disappear, etc., during the game-play progression. Example: The Crystal Delve
3) Portions of the map terrain erode away to reveal hidden or underground areas. Example: The Frozen Tomb
This poll is multiple choice. Please vote for all that interest you.